Moloch is an archdevil and ruler of the infernal layer of Malebolge. It is said that all who burn join the armies of Moloch. A being of seething wrath, the Lord of the Sixth embodies both absolute discipline and directed destructive force. General of Hell’s armies, Moloch endlessly trains his infernal legions to be the greatest martial force in the multiverse.
Whatever body Moloch might have once possessed was consumed in flame long ago. Now, the General of Hell is an embodiment of the most devastating, inhuman aspects of war, a creature of fearsome black metal and spiked armor encrusted with the blood of countless opponents. With his clawed gauntlets he exerts the strength of a titan to heft the blood-soaked sword Ramithaine and the horned battleaxe Goreletch. Even in his most tempered moods flames leap from Moloch’s eyes, flaring nostrils, and every other joint and chink of his scorched armor, this blaze growing more wild as the archfiend’s ire rises. He never removes his armor, though on the rare occasions where it has become damaged in the heat of battle nothing lies beneath but flames and the faint outline of withered, fire-charred bones.
Moloch is known for being disciplined, severe, and merciless, but aside from commanding Hell’s war machine, he’s also very mercenary in his recruitment for his legions in that he’s willing to provide services for those who honor him; if people sacrifice to him, he fixes their problems. Should one burn offerings to Moloch to stop a flood and save their village, he’s probably more likely to step in and stop the flood than most deities. The caveat, of course, is that whether one worships him as part of a militaristic cult, as part of the traditions of one’s people, or just because his standing offer of aid is tempting, serving him damns a soul to his fortress realm in Malebolge after death. But when faced with dying at the hands of a foe, infernal intervention for either benevolent or selfish reason might be worth the price of later damnation.